MGM

MGM

MGM

Previsualization

/

Real-time Content

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About the project

An immersive venue at MGM Macau built around a 270° LED environment. Using real-time systems powered by Unreal Engine and Notch, the project transforms content into a flexible toolkit that allows the space to shift between events, exhibitions, and performances in real time.

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My role

Creative Lead · Creative Direction · Concept Development · Unreal Engine

Led the creative development and delivery of four Unreal Engine environments within MGM’s larger real-time content system, taking the work from initial proposal and concept development through production, testing, and on-site installation. Shaped the visual direction and oversaw the Unreal build across sales, project management, technical teams, and artists. Each environment was developed as a flexible toolset, with functionality exposed through Disguise so the client could generate an extensive range of looks for different experiences, from keynote presentations and cocktail hours to cinematic environments.

More Projects

Let's build what's next.

Interested in working together, discussing a project, or exploring a new opportunity? I'd love to hear from you.

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Let's build what's next.

Interested in working together, discussing a project, or exploring a new opportunity? I'd love to hear from you.

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