
Arc Studios
Real-time Content


About the project
For Defy The Odds, based on the true story of racing pioneer Bill Lester, our studio led the virtual production design to support the film’s in-studio storytelling. As Lead Designer, the Unreal Engine–driven environments were developed for LED volume, blending seamlessly with practical sets to create cinematic depth while enabling efficient, controlled production.
My role
Real-Time Designer · Unreal Engine · Virtual Production · Environment Design
Independently designed and built an office environment for Defy the Odds, translating the creative brief into a production-ready Unreal Engine environment for virtual production. Owned the environment design and build while collaborating with an Unreal developer to implement animation and interactive functionality that could be triggered during the shoot. Once finalized, handed the scene off to the Disguise operator for on-site implementation.

